'XNA GS 3.1' tag
- XNAGS 3.1 new features were added in XACT3 of 11/07/2009
- XNA GS 3.1 XNA CCO existing samples and new samples for delivery 2009/07/08
- How to upgrade to 3.1 for projects 2009/06/25
- Avatar rules in use XNA 2009/06/25
- XNA GS 3.1 games for the timing can be published 6/15/2009
- Japanese XNA GS 3.1 distribution alone will not help 2009/06/13
- XNA GS 3.1 content-type used in the pipeline 2009/06/13




